It replaces all previous variants, including BodyPaint 3D, and includes all features of the past 'Studio' variant. Microsoft Windows, macOS, Linux, AmigaOS (Version 4.2), BeOSĬinema 4D is a 3D software suite developed by the German company Maxon.Īs of R21, only a single version of Cinema 4D is available. Retrieved 7 January 2023./ December 11, 2023 28 days ago ( ) ^ a b c d e f g "Codename Tenka (PS)".Storm" Jevons, Dan "Knightmare" Hodgson, David "Chief Hambleton" (March 1997). Archived from the original on 21 October 1997. ^ a b Anderson, Paul Reiner, Andrew Storm, Jon (March 1997).^ a b c d e f g Smith, Shawn Hsu, Dan Boyer, Crispin Williams, Ken "Sushi-X" (March 1997).Archived from the original on 15 November 2014. Archived from the original on 9 December 2004. ^ a b c d e f Rubenstein, Glenn (18 July 1997).Archived from the original on 19 June 1997. It won't knock Doom off its throne, but it is strong enough to contend." Glenn Rubenstein of GameSpot judged that though Lifeforce Tenka was one of the better first-person shooters on the market, its high difficulty level and lack of innovation would make it unappealing to all but fans of the genre. A Next Generation critic similarly remarked in an early review: "Occasionally intense, Tenka 's gameplay is solid but never frantically drives the player forward the way the best first-person shooters do." IGN 's early review looked at it more optimistically, concluding: "At its heart, Tenka is a good, solid shooter. Crispin Boyer of Electronic Gaming Monthly stated in an early review that "the spider-head bad guys will give you nightmares", though he and his three co-reviewers said the game overall lacks excitement and variety. Tenka is trigger-happy fun." In addition, critics universally praised the bizarre and often gruesome enemy designs. However, GamePro 's Atomic Dawg opined in an early review that the unintuitive controls for strafing and looking up and down are the game's weak point, and the familiarity of the gameplay is actually what saves it from mediocrity: ".just when you feel like swearing, some ugly mutant charges you, and the ensuing adrenaline rush reminds you why you play video games. Most also stated that the game simply did not offer enough new gameplay elements to make it stand out from previous first person shooters. Critics deemed the graphics technically impressive due to the lighting effects and polygonal enemies, but some found them overly dark, making most of the levels appear the same. Many magazines, including Game Informer, gave it positive to mixed reviews while the game was still in development. The PlayStation version received above-average reviews. We have chosen to concentrate on a single-player game - which would be the most played version anyway". Linklater explained: "The current design for the game does not lend itself to a two-player game. The development team opted to make the game single-player only. Since the PlayStation cannot perform perspective correct texture mapping, what senior programmer Martin Linklater called "a dynamic multistage clipping and meshing system" was incorporated in Lifeforce Tenka 's graphics engine in order to reduce the effect of warping textures. With Softimage as the construction tool, the programmers additionally wrote a suite of custom Softimage scene extraction utilities. The graphics in the game were created using Softimage 3D. The weapon design differs from similar games of the time in that instead of the player character acquiring stronger more powerful weapons to add to an accumulated arsenal, weapon modifications are picked up and added to the same weapon (known as the "Self-Generating Polymorphic armoury", or SG-26) and switched between as necessary.ĭevelopment on the game began in earnest in January 1995. Tenka, the protagonist, discovers the corporation's nefarious activities and sets about bringing them and their genetically engineered army down. Lifeforce Tenka takes place in a future where a multinational conglomerate, Trojan Incorporated, is in the process of performing presumably unethical genetic experiments. The player character engages in battle with a number of various armed flying robots, stationary turrets, and bipedal creatures. The game is set in a futuristic action environment. It is also known as just " Tenka" in some other forms of release. Lifeforce Tenka (known as Codename: Tenka in the US) is a first-person shooter for PC and PlayStation released in 1997 by Psygnosis.
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